A Time of Courage

A Time of Courage

John Gwynne

Heroes shall rise and fall, the earth shall be stained red, and the fate of the Banished Lands will be decided once and for all in A Time of Courage, the final book in acclaimed fantasy author John Gwynne's Of Blood and Bone trilogy.

 
The demon king Asroth has been freed from his iron prison. Now, alongside his dark bride Fritha, he plans to conquer the whole of the Banished Lands.

 
In the shadows of Forn Forest, Riv and the surviving Ben-Elim desperately search for a way to unite those who remain against Asroth's vast army.

 
Far in the west, Drem is with the Order of the Bright Star, besieged by a demon horde. Their fragile defenses are on the brink of shattering, but they know that it is better to fight and die than to live without hope.

 
And across the Banished Lands, armies are heading south, to settle ancient grudges and decide the fate of humanity.

 

 
Of Blood and Bone
A Time of Dread
A...
Malice

Malice

John Gwynne

A black sun is rising … Young Corban watches enviously as boys become warriors under King Brenin’s rule, learning the art of war. He yearns to wield his sword and spear to protect his king’s realm. But that day will come all too soon. Only when he loses those he loves will he learn the true price of courage. The Banished Lands has a violent past where armies of men and giants clashed shields in battle, the earth running dark with their heartsblood. Although the giant-clans were broken in ages past, their ruined fortresses still scar the land. But now giants stir anew, the very stones weep blood and there are sightings of giant wyrms. Those who can still read the signs see a threat far greater than the ancient wars. Sorrow will darken the world, as angels and demons make it their battlefield. Then there will be a war to end all wars. High King Aquilus summons his fellow kings to council, seeking an alliance in this time of need. Some are skeptical, fighting their own border skirmishes against pirates and giants. But prophesy indicates darkness and light will demand two champions, the Black Sun and the Bright Star. They would be wise to seek out both, for if the Black Sun gains ascendancy, mankind’s hopes and dreams will fall to dust.
The Hunger of the Gods

The Hunger of the Gods

John Gwynne

Paperback, 672 pages
Published: 2022
The Hunger of the Gods continues John Gwynne’s acclaimed Norse-inspired epic fantasy series, packed with myth, magic and bloody vengeance.
Lik-Rifa, the dragon god of legend, has been freed from her eternal prison. Now she plots a new age of blood and conquest.
As Orka continues the hunt for her missing son, the Bloodsworn sweep south in a desperate race to save one of their own – and Varg takes the first steps on the path of vengeance.
Elvar has sworn to fulfil her blood oath and rescue a prisoner from the clutches of Lik-Rifa and her dragonborn followers, but first she must persuade the Battle-Grim to follow her.
Yet even the might of the Bloodsworn and Battle-Grim cannot stand alone against a dragon god.
Their hope lies within the mad writings of a chained god. A book of forbidden magic with the power to raise the wolf god Ulfrir from the dead . . . and bring about a battle that will shake the foundations of the earth.
The Shadow of the Gods

The Shadow of the Gods

John Gwynne

{ May 2021 - Verified ebook for complete book description, cover, table of contents, content separation, and epub format error checking. }
Paperback, 528 pages
Published 2021
From acclaimed fantasy author John Gwynne comes the first in the Bloodsworn trilogy, an epic of wild lands and wilder magic, where not all monsters fight with tooth and claw...and the treasures of the gods come at a price.
This is the age of storm and murder. After the old gods warred and drove themselves to extinction, the cataclysm of their fall shattered the land of Vigrio.
Now, power-hungry jarls carve out petty kingdoms, and monsters stalk the shadow-haunted woods and mountains. A world where the bones of the dead gods still hold great power, promising fame and fortune for those brave - or desperate - enough to seek them out.
As whispers of war echo over the plains and across the fjords, fate follows the footsteps of three people: a huntress searching for her missing son, a jarl's daughter who has rejected privilege in pursuit of battle fame, and a thrall who has cast off his chains and now fights alongside the famed mercenaries known as the Bloodsworn.
All three will shape the fate of the world, as it once more teeters on the edge of chaos.
"A masterfully crafted, brutally compelling Norse-inspired epic." —Anthony Ryan
Ruin

Ruin

John Gwynne

The Banished Lands are engulfed in war and chaos.
The cunning Queen Rhin has conquered the west and High King Nathair has the cauldron, most powerful of the seven treasures. At his back stands the scheming Calidus and a warband of the Kadoshim, dread demons of the Otherworld. They plan to bring Asroth and his host of the Fallen into the world of flesh, but to do so they need the seven treasures. Nathair has been deceived but now he knows the truth. He has choices to make, choices that will determine the fate of the Banished Lands.
Elsewhere the flame of resistance is growing—Queen Edana finds allies in the swamps of Ardan. Maquin is loose in Tenebral, hunted by Lykos and his corsairs. Here he will witness the birth of a rebellion in Nathair's own realm.
Corban has been swept along by the tide of war. He has suffered, lost loved ones, sought only safety from the darkness. But he will run no more. He has seen the face of evil and he has set his will to fight it. The question is, how?
With a disparate band gathered about him—his family, friends, giants, fanatical warriors, an angel and a talking crow he begins the journey to Drassil, the fabled fortress hidden deep in the heart of Forn Forest. For in Drassil lies the spear of Skald, one of the seven treasures, and here it is prophesied that the Bright Star will stand against the Black Sun.
A Time of Dread

A Time of Dread

John Gwynne

The Ben-Elim, a fierce race of warrior-angels, burst into the Banished Lands over a hundred and thirty years ago. They were in pursuit of their eternal enemy, the Kadoshim demon-horde. On that day a great battle was fought, the Ben-Elim and Kadoshim joined by allies from the races of both men and giants, and a great victory was won.
Now much of the Banished Lands is ruled by the Ben-Elim, who have made this world their home, extending their influence and power as they swallow ancient kingdoms into the protective grasp of their ever-extending borders. But peace is fragile within the realm and the Kadoshim that remain are now amassing on the edges of the empire....
Threats long in the shadows are about to strike.