Mistborn: The Final Empire

Mistborn: The Final Empire

Brandon Sanderson

SUMMARY: Brandon Sanderson, fantasy's newest master tale spinner, author of the acclaimed debut "Elantris," dares to turn a genre on its head by asking a simple question: What if the hero of prophecy fails? What kind of world results when the Dark Lord is in charge? The answer will be found in the Mistborn Trilogy, a saga of surprises and magical martial-arts action that begins in "Mistborn." For a thousand years the ash fell and no flowers bloomed. For a thousand years the Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler, the "Sliver of Infinity," reigned with absolute power and ultimate terror, divinely invincible. Then, when hope was so long lost that not even its memory remained, a terribly scarred, heart-broken half-Skaa rediscovered it in the depths of the Lord Ruler's most hellish prison. Kelsier "snapped" and found in himself the powers of a Mistborn. A brilliant thief and natural leader, he turned his talents to the ultimate caper, with the Lord Ruler himself as the mark. Kelsier recruited the underworld's elite, the smartest and most trustworthy allomancers, each of whom shares one of his many powers, and all of whom relish a high-stakes challenge. Only then does he reveal his ultimate dream, not just the greatest heist in history, but the downfall of the divine despot.But even with the best criminal crew ever assembled, Kel's plan looks more like the ultimate long shot, until luck brings a ragged girl named Vin into his life. Like him, she's a half-Skaa orphan, but she's lived a much harsher life. Vin has learned to expect betrayal from everyone she meets, and gotten it. She will have to learn to trust, if Kel is to help her master powers of which she never dreamed. Readers of "Elantris" thought they'd discovered someone special in Brandon Sanderson. "Mistborn "proves they were right. Brandon Sanderson is an instructor at Brigham Young University. For fascinating behind-the-scenes information, visit him at www.brandonsanderson.com. Brandon Sanderson, fantasy's newest master tale spinner, author of the acclaimed debut "Elantris," dares to turn a genre on its head by asking a simple question: What if the hero of prophecy fails? What kind of world results when the Dark Lord is in charge? The answer will be found in the Mistborn Trilogy, a saga of surprises and magical martial-arts action that begins in "Mistborn."For a thousand years the ash fell and no flowers bloomed. For a thousand years the Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler, the "Sliver of Infinity," reigned with absolute power and ultimate terror, divinely invincible. Then, when hope was so long lost that not even its memory remained, a terribly scarred, heart-broken half-Skaa rediscovered it in the depths of the Lord Ruler's most hellish prison. Kelsier "snapped" and found in himself the powers of a Mistborn. A brilliant thief and natural leader, he turned his talents to the ultimate caper, with the Lord Ruler himself as the mark. Kelsier recruited the underworld's elite, the smartest and most trustworthy allomancers, each of whom shares one of his many powers, and all of whom relish a high-stakes challenge. Only then does he reveal his ultimate dream, not just the greatest heist in history, but the downfall of the divine despot.But even with the best criminal crew ever assembled, Kel's plan looks more like the ultimate long shot, until luck brings a ragged girl named Vin into his life. Like him, she's a half-Skaa orphan, but she's lived a much harsher life. Vin has learned to expect betrayal from everyone she meets, and gotten it. She will have to learn to trust, if Kel is to help her master powers of which she never dreamed. "A fascinating world . . . one that deserves a sequel."--"The Washington Post" "An enjoyable, adventurous read that . . . should satisfy even easily-bored teens."--"Locus" "Sanderson's eerie . . . fantasy, set in a mist-haunted, ash-ridden world, pits Kelsier, "the Survivor of Hathsin," against the immortal Lord Ruler's 1,000-year domination of both the Great Houses and their serflike "skaa." Through Allomancy acquired in the Ruler's most hellish prison, Kelsier can "burn" 10 metals internally, fueling superhuman powers he uses to assemble rebels in a loose plan to destroy the nobility, the empire and the Lord Ruler himself. Kelsier uses Vin, a street urchin with the same Mistborn powers Kelsier possesses, to infiltrate the Great Houses' society, where she falls in love with philosopher prince Elend Venture. This mystico-metallurgical fantasy combines Vin's coming-of-age-in-magic and its well-worn theme of revolt against oppression with copious mutilations, a large-scale cast of thieves, cutthroats, conniving nobles and exotic mutants. Fast-paced action . . . the characters . . . have a raw stereotypic appeal."--"Publishers Weekly" "The Sliver of Infinity, the Lord Ruler, is the locus of religious and temporal order in a world in which the skaa are slaves or worse. Half-skaa erstwhile thief Kelsior is the only person to survive and escape the Lord Ruler's most brutal prison, in which, however, he discovered he has the powers of the Mistborn, which are based on the internal "burning" of certain metals, all of which the Mistborn can use, while most others can burn only one. Now Kelsior plans his most daring raid ever, into the center of the palace to discover the secret of the Lord Ruler's power. Beforehand, his band finds the half-skaa orphan Vin in another thieving crew, where she's useful because she brings good luck. She is also Mistborn and, if she can master and learn to trust her powers, will enable Kelsior's crew to infiltrate the nobility and possibly overthrow the status quo. Intrigue, politics, and conspiracies mesh complexly in a world Sanderson realizes in satisfying depth and peoples with impressive characters."--Regina Schroeder, " Booklist"
Once Upon a Time in the North

Once Upon a Time in the North

Philip Pullman

From School Library Journal
Grade 7 Up—In this prequel to the "His Dark Materials" trilogy (Knopf), Texas aeronaut Lee Scoresby meets armored bear Iorek Byrnison for the first time. In this short, fantastic adventure, young Scoresby finds himself on the Arctic island of Novy Odense, a community set in an alternate past world. The rich mining company Lars Manganese is trying to control the town, Ivan Dimitrovich Poliakov is a corrupt mayoral candidate, and Captain van Breda is prevented from unloading his cargo unjustly. Scoresby takes on the captain's cause, resulting in an Old West-style shootout. Many readers will likely enjoy this book because of its quick pace and action-filled plot, but some Pullman fans may be disappointed when comparing this short text to the trilogy. Characters are less developed, and events sometimes happen a bit too quickly. The ending is neat and tidy, though it does leave the door open for future adventures. The inclusion of documents and black-and-white engraved illustrations add a nice touch, and the board game Peril of the Pole is tucked into the back inside cover as a bonus.—_Jennifer D. Montgomery, Western Kentucky University, Bowling Green_
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From
Starred Review As he did in Lyra’s Oxford (2004), Pullman returns to the world of His Dark Materials trilogy in this story of how aeronaut Lee Scoresby meets and befriends bear Iorke Byrnison. Pullman is as fine a writer as there is for young people, and this book is a small gem—literally—it’s 112 pages and the size of a paperback. The story begins as Lee’s cargo balloon drifts into the Arctic, landing in the icy environs of Novy Odense. The town is about to elect a new mayor, Ivan Poliakov, who wants to rid the place of bears, and Lee (along with daemon rabbit Hester) finds himself embroiled in local controversies. When Lee learns one of Poliakov’s allies is a vicious criminal with whom he once had a run-in, he knows he must choose sides. Beautifully crafted and spilling over with action, the novel has the feel of an old western (one can almost see Gary Cooper as Lee). Matching Pullman’s carefully calibrated prose is the book’s thoughtful design. Everything works together—from the sturdy, blue cloth cover to the the back matter, which features a miniature board game. Lawrence’s stamp-sized ink engravings  set the tale somewhere between fantasy and history. Grades 7-10. --Ilene Cooper
Vampire Chronicles 9: Blackwood Farm

Vampire Chronicles 9: Blackwood Farm

Anne Rice

SUMMARY: In her new novel, perennial bestseller Anne Rice fuses her two uniquely seductive strains of narrative -- her Vampire legend and her lore of the Mayfair witches -- to give us a world of classic deep-south luxury and ancestral secrets. Welcome to Blackwood Farm: soaring white columns, spacious drawing rooms, bright, sun-drenched gardens, and a dark strip of the dense Sugar Devil Swamp. This is the world of Quinn Blackwood, a brilliant young man haunted since birth by a mysterious doppelgänger, “Goblin,” a spirit from a dream world that Quinn can’t escape and that prevents him from belonging anywhere. When Quinn is made a Vampire, losing all that is rightfully his and gaining an unwanted immortality, his doppelgänger becomes even more vampiric and terrifying than Quinn himself. As the novel moves backwards and forwards in time, from Quinn’s boyhood on Blackwood Farm to present day New Orleans, from ancient Athens to 19th-century Naples, Quinn seeks out the legendary Vampire Lestat in the hope of freeing himself from the spectre that draws him inexorably back to Sugar Devil Swamp and the explosive secrets it holds. A story of youth and promise, of loss and the search for love, of secrets and destiny, Blackwood Farm is Anne Rice at her mesmerizing best. From the Hardcover edition.