Not a Penny More, Not a Penny Less

Not a Penny More, Not a Penny Less

Jeffrey Archer

Review
"One of the top ten storytellers in the world."-Los Angeles Times
"Archer...has an extraordinary talent for turning notoriety into gold, and
telling fast-moving stories." -The Philadelphia Inquirer
"A master at mixing power, politics, and profit into fiction."--Entertainment Weekly
"Archer plots with skill, and keeps you turning the pages."--The Boston Globe
"Cunning plots, silken style...Archer plays a cat-and-mouse game with the reader."
--The New York Times
"A storyteller in the class of Alexandre Dumas...unsurpassed skill...making the reader wonder intensely what will happen next."--The Washington Post
"Archer is one of the most captivating storytellers writing today. His novels are dramatic, fast moving, totally entertaining-and almost impossible to put down."-Pittsburgh Press
-- Review
Product Description
The conned: an Oxford don, a revered society physician, a chic French art dealer, and a charming English lord. They have one thing in common. Overnight, each novice investor lost his life's fortune to one man. The con: Harvey Metcalfe. A brilliant, self-made guru of deceit. A very dangerous individual. And now, a hunted man.
With nothing left to lose four strangers are about to come together-each expert in their own field. Their plan: find Harvey, shadow him, trap him, and penny-for-penny, destroy him. From the luxurious casinos of Monte Carlo to the high-stakes windows at Ascot to the bustling streets of Wall Street to fashionable London galleries, their own ingenious game has begun. It's called revenge-and they were taught by a master
Nothing to Lose

Nothing to Lose

Lee Child

SUMMARY: Two lonely towns in Colorado: Hope and Despair. Between them, twelve miles of empty road. Jack Reacher never turns back. It's not in his nature. All he wants is a cup of coffee. What he gets is big trouble. So in Lee Child’s electrifying new novel, Reacher—a man with no fear, no illusions, and nothing to lose—goes to war against a town that not only wants him gone, it wants him dead. It wasn’t the welcome Reacher expected. He was just passing through, minding his own business. But within minutes of his arrival a deputy is in the hospital and Reacher is back in Hope, setting up a base of operations against Despair, where a huge, seething walled-off industrial site does something nobody is supposed to see . . . where a small plane takes off every night and returns seven hours later . . . where a garrison of well-trained and well-armed military cops—the kind of soldiers Reacher once commanded—waits and watches . . . where above all two young men have disappeared and two frightened young women wait and hope for their return.Joining forces with a beautiful cop who runs Hope with a cool hand, Reacher goes up against Despair—against the deputies who try to break him and the rich man who tries to scare him—and starts to crack open the secrets, starts to expose the terrifying connection to a distant war that’s killing Americans by the thousand.Now, between a town and the man who owns it, between Reacher and his conscience, something has to give. And Reacher never gives an inch.
Once Upon a Time in the North

Once Upon a Time in the North

Philip Pullman

From School Library Journal
Grade 7 Up—In this prequel to the "His Dark Materials" trilogy (Knopf), Texas aeronaut Lee Scoresby meets armored bear Iorek Byrnison for the first time. In this short, fantastic adventure, young Scoresby finds himself on the Arctic island of Novy Odense, a community set in an alternate past world. The rich mining company Lars Manganese is trying to control the town, Ivan Dimitrovich Poliakov is a corrupt mayoral candidate, and Captain van Breda is prevented from unloading his cargo unjustly. Scoresby takes on the captain's cause, resulting in an Old West-style shootout. Many readers will likely enjoy this book because of its quick pace and action-filled plot, but some Pullman fans may be disappointed when comparing this short text to the trilogy. Characters are less developed, and events sometimes happen a bit too quickly. The ending is neat and tidy, though it does leave the door open for future adventures. The inclusion of documents and black-and-white engraved illustrations add a nice touch, and the board game Peril of the Pole is tucked into the back inside cover as a bonus.—_Jennifer D. Montgomery, Western Kentucky University, Bowling Green_
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
From
Starred Review As he did in Lyra’s Oxford (2004), Pullman returns to the world of His Dark Materials trilogy in this story of how aeronaut Lee Scoresby meets and befriends bear Iorke Byrnison. Pullman is as fine a writer as there is for young people, and this book is a small gem—literally—it’s 112 pages and the size of a paperback. The story begins as Lee’s cargo balloon drifts into the Arctic, landing in the icy environs of Novy Odense. The town is about to elect a new mayor, Ivan Poliakov, who wants to rid the place of bears, and Lee (along with daemon rabbit Hester) finds himself embroiled in local controversies. When Lee learns one of Poliakov’s allies is a vicious criminal with whom he once had a run-in, he knows he must choose sides. Beautifully crafted and spilling over with action, the novel has the feel of an old western (one can almost see Gary Cooper as Lee). Matching Pullman’s carefully calibrated prose is the book’s thoughtful design. Everything works together—from the sturdy, blue cloth cover to the the back matter, which features a miniature board game. Lawrence’s stamp-sized ink engravings  set the tale somewhere between fantasy and history. Grades 7-10. --Ilene Cooper
Paths of Glory

Paths of Glory

Jeffrey Archer

From Publishers Weekly
A real-life mountaineering mystery serves as the springboard for bestseller Archer's abysmal latest. The plot begins promisingly with the body of mountaineer George Mallory discovered on the slopes of Mt. Everest in 1999, possibly having been the first man to have reached the summit. But hopes of an adventurous yarn are soon dashed as the novel becomes a long flashback, offering stock vignettes of Mallory's childhood, Cambridge days and mountaineering adventures. These passages are hampered by phoned-in writing, clumsy attempts at verisimilitude and a notable lack of psychological depth. Along the way, Mallory marries, becomes a father, serves in WWI and finds himself pitted against Australian mountaineer George Finch as a potential leader of Britain's push to conquer Everest. Archer does eventually offer his opinion as to whether Mallory summited Everest, but by that point all but his most devoted fans will have fled the icy crags of this lifeless novel. (Mar.)
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
Review
Praise for Jeffrey Archer:
“A dynamite commercial novel … Archer brings it off with panache.”
---_The Washington Post_ on A Prisoner of Birth
“Bestseller Archer pays homage to Dumas’s The Count of Monte Cristo in this delicious updating of the adventure classic.… The author’s firsthand knowledge of prison life and legal maneuvers help make this a thoroughly enjoyable entertainment.”
---_Publishers Weekly_ on A Prisoner of Birth
“Like other Archer thrillers, the book is compulsively readable.”
---_Library Journal_ on A Prisoner of Birth
“A worthy successor to the still bestselling The Da Vinci Code.”
---Liz Smith, New York Post, on False Impression
“One of the top ten storytellers in the world.”
---_Los Angeles Times_
Purgatory: A Prison Diary Volume 2

Purgatory: A Prison Diary Volume 2

Jeffrey Archer

SUMMARY:
On July 19, 2001, following a conviction for perjury, international bestselling author Jeffrey Archer was sentenced to four years in prison. Prisoner FF8282, as Archer is now known, spent the first three weeks in the notorious HMP Belmarsh, a high-security prison in South London, home to murderers, terrorists and some of Britain's most violent criminals.On the last day of the trial, his mother dies, and the world's press accompany him to the funeral. On returning to prison, he's placed on the lifer's wing, where a cellmate sells his story to the tabloids. Prisoners and guards routinely line up outside his cell to ask for his autograph, to write letters, and to seek advice on their appeals.For twenty-two days, Archer was locked in a cell with a murderer and a drug baron. He decided to use that time to write an hour-by-hour diary, detailing the worst three weeks of his life.When A Prison Diary was published in England, it was condemned by the prison authorities, and praised by the critics.
Resistance

Resistance

John Birmingham

Two bright geometric shapes, metallic flashes picked out in the morning sun, moving impossibly fast and straight amidst the visual clutter and chaos of forest and rock... 'Is it dragons, Dave, is that what it is? Because I'm not ready for dragons...' A dragon brings down the Vice President's plane, a monster army is camped outside Omaha, and an empath demon springs an undercover operation in New York. New Orleans was just the beginning. New and different demons are breaking through all over America, and Dave Hooper has a new enemy with more guile and guts than the celebrity superhero, still stumbling in his role as Champion. While his agent fields offers for movies and merchandise, Dave is tasked with ending a siege in Omaha, saving his friends and deciphering the underrealms' plans to take over the earth. As an ancient and legion evil threatens to destroy mankind, Dave has to decide what kind of man he wants to be and the nature of his role in this new world. He may not be the hero humanity deserves, but he's the only one we've got. 'Birmingham's status as a leading action-adventure novelist continues to grow.' - The Age 'Weapons-grade military techno-thriller . . . [Birmingham] describes military hardware with an exuberance and virtuosity that's positively Clancyesque.' - Time on Without Warning
Shadow's Claim

Shadow's Claim

Kresley Cole

#1 New York Times bestseller Kresley Cole introduces The Dacians: Realm of Blood and Mist, a new paranormal series following the royal bloodline of Dacia, a vampire kingdom hidden within the Lore of the Immortals After Dark.
Shadow’s Claim features Prince Trehan, a ruthless master assassin who will do anything to possess Bettina, his beautiful sorceress mate, even compete for her hand in a blood-sport tournament— to the death.
HE WON’T BE DENIED
Trehan Daciano, known as the Prince of Shadows, has spent his life serving his people—striking in the night, quietly executing any threat to their realm. The coldly disciplined swordsman has never desired anything for himself—until he beholds Bettina, the sheltered ward of two of the Lore’s most fearsome villains.
SHE’S BOUND TO ANOTHER
Desperate to earn her guardians’ approval after a life-shattering mistake, young Bettina has no choice but to marry whichever suitor prevails—even though she’s lost her heart to another. Yet one lethal competitor, a mysterious cloaked swordsman, invades her dreams, tempting her with forbidden pleasure.
A BATTLE FOR HER BODY AND SOUL
Even if Trehan can survive the punishing contests to claim her as his wife, the true battle for Bettina’s heart is yet to come. And unleashing a millennium’s worth of savage need will either frighten his Bride away—or stoke Bettina’s own desires to a fever pitch. . . .
About the Author
Kresley Cole is the #1 New York Times bestselling author of the Immortals After Dark paranormal series. Her books have been translated into many foreign languages, garnered two RITA awards, and consistently appear on the bestseller lists in the U.S. and abroad. Visit her at KresleyCole.com.
Excerpt. © Reprinted by permission. All rights reserved.
A savage kick to Princess Bettina of Abaddon’s back severed her spinal cord.
A blessing.
The searing pain that had been clawing through her entire being faded below her waist to pinpoints of pressure, then tingles, then . . .
Nothing.
Blessing. She’d long since stopped begging for her life, knew she’d never leave this field of poppies alive.
The four winged monsters who’d dragged her here had plans for her: as much agony as possible before her death.
Just as their kind had delivered to her sorceress mother twenty years before.
Though half demon, Bettina was weak in body, hopeless at fighting. She’d depended on her Sorceri power for protection—the one that these Vrekeners had siphoned from her as easily as they’d snatched the clothes from her body.
No longer could she open her swollen eyes. Her last sight? The leader standing over her, brandishing a scythe, his eyes frenzied. His claw-tipped wings had blocked the light of a low yellow moon. The scythe’s blade wasn’t fashioned out of metal, but of black flame. . . .
Yet Bettina could still hear, was still aware. In the distance, a new age band played in an outdoor arena. Young mortals danced and sang—
The force of one kick jostled her over onto her belly. Her mauled face shoved against crushed poppies. The leader played with her as a hawk would a mouse, ravaging the meat from its bones. His followers jeered and doused her with bottles of spirits.
Menacing yells, steel-toed boots, the blistering sting of alcohol.
Ah, gods, she was too aware. She tried desperately to lose herself in memories of a boy with smiling blue eyes and sun-kissed hair.
He doesn’t know how much I love him. So many things I wish I’d done—
Her upper body exploded with even more pain, as if to compensate for the numbness in her fractured legs. She could perceive her broken ribs jutting from her skin. Her mangled arms draped limply across the ground where they’d fallen when she’d last tried to protect her head. . . . Anguish multiplied.
Or perhaps the Vrekeners’ blows rained down more swiftly. The kill was near.
All she’d wanted was to go to a party with her mortal college friends. She’d been excited, happy to fit in with them, or to appear to—as a halfling, she’d never fit in before. Little did she know that she’d already drawn her enemy’s notice with her sorcery. She’d never intentionally used it—
Over all other pain, she perceived the heat of that burning scythe descending ever closer to her. Hotter, hotter, scorching.
Alcohol on her skin, the black flame . . .
Bettina choked on a sob. They planned to burn her?
Suddenly she felt weightless. This is what dying feels like?
No, she was traveling. Summoned? Dear gods, yes, the demon in her had been summoned across realms. Naked, powerless, sightless, she slipped from that field in the mortal world to her home plane of Abaddon.
In a flash, the poppies were replaced by cold marble, a balm on what was left of her skin. That awareness returned. I’m lying on the floor of my castle’s court, broken, wearing only my blood and the Vrekeners’ rank liquor. The courtiers still gossip and laugh. Can’t they see me?
She tried to scream for help; blood bubbled up over her lips. Can’t scream, can’t move. She could only listen. A conversation between her godfather Raum—the Grand Duke of the Deathly Ones—and another was already under way.
“Now you’ve done it, Raum.” It was Caspion the Tracker. The demon she secretly loved. “Tina hates being summoned with that medallion.” Not at present! “She considers it a leash.”
Her guardians had insisted on it, a condition of her leaving Abaddon.
“Ha! It probably makes her feel more like a demon,” Raum said in a gruff tone, knowing that wasn’t true. They’d had words over his use of the mystical medallion. “Besides, she told me she was coming home from college by month’s end.”
“You know time moves differently in the mortal realm,” Caspion said, amusement lacing his words. “And more, she said she was very busy but would try to visit—”
Bettina heard a courtier gasp. They’ve seen me. Murmurs rose to a furor.
From the front of the court, Caspion demanded, “What is it?” Closer by, he asked, “Who is this pitiful creature? No, no, this isn’t Tina. It can’t be!” A touch on her forehead . . . a sucked in breath of recognition . . . a roar of grief. “Bettina!”
Raum bellowed, “What has happened?”
“Tina, wake up!” Caspion commanded her. “Ah, gods, stay with me. Stay.”
For him, she managed to slit open one eye. His curling blond hair hung over his harried face. His own eyes had gone from midnight blue to black, signaling his emotion. They even started watering as he gazed over her injuries.
She saw a shining hero of old. Her beloved Cas.
He yanked off his warm coat, covering her. “A physic!” he yelled into the crowd. “Now!”
Others gathered around her. She heard Raum stomping closer. “Who’s done this to my little Tina?” Something broke directly. No doubt from his fist. “Damn you, tell me! Who’s hurt her?”
She tried to answer, parting her lips. . . . Her jaw must be broken.
Another anguished roar. Oh, Cas.
Visibly making an effort to control himself, he said, “You hang on and stay with me.”
There’s nowhere else I’d rather be than with you.
“I’ll get you through this, Tina. I swear it. You’re going to be all right,” he said, his voice thick. “Don’t leave me.”
Bettina felt the tiniest sliver of hope, something to fight for. Surely Cas returned her feelings, saw her as more than a little sister.
“Will she live?” Raum bit out. “She’s not hardy like a demoness, not strong like we are.”
She hadn’t been a true demon before. Now she was no longer a true sorceress. They took my root power. My soul.
A male she didn’t recognize asked, “Has she frozen into her immortality?” The physic?
Cas answered, “She was on the cusp. Maybe by now . . .”
“We need a Sorceri healer. If we act quickly, the princess could recover,” the physic said, but hastily qualified his statement: “Her body could recover from this.”
What did that mean?
Raum ordered, “Find Tina’s godmother! Don’t return from the Sorceri plane without Morgana!” Coming into Bettina’s line of vision, Raum yelled to Cas, “I should never have let her go! I was too lenient! Things will change in Abaddon!” His eyes were glinting, his voice choked up. The crusty old warrior was at a loss. He began ramming his horns against a stone wall, roaring to everyone, “Heed my words! We return to olden ways!”
Free of the attack, Bettina’s body started trying to regenerate, nerves sparking to life once more. Pain erupted all over her, blistering waves of it.
Even in the midst of her escalating agony and lingering horror, the words olden ways struck fear in her heart.
Prince Trehan Daciano shot awake in the middle of the day, bolting upright from his pallet of furs.
He gazed around in confusion, seeing his usual surroundings—shelves of books, weapons, his sideboard with carafes of mead-laced blood.
Though he’d experienced no nightmare, sleep had been snatched from him, replaced by a marked unease. With each moment, he grew even more on edge, a feeling like . . . like emptiness settling in his chest.
Like dread. So different from his usual numbness.
Brows drawn, he rose, tracing across the spacious room to one of the curtained balconies.
These grand apartments had once been the royal library. Centuries ago, he’d moved in and never moved out, haunting this place until no other member of the family would enter.
Time and history seeped from these familiar stones. He knew every crag and groove as well as he knew his own grim reflection. Like these stones, I quietly endure the ages.
Drawing back the thick curtain, he gazed outside. From this height, Trehan could survey far into the Realm of Blood and Mist, the secreted lands of the mighty Dacians.
The royal city below was still at this hour. Only the sound of Dacia’s bubbling blood fountains could be heard.
Across from his residence stood the majestic black stone castle, the heart of the realm—abandoned without a king. How many of his kinsmen had perished trying to seize that keep? How much deceit and murder surrounded it?
The warring houses of the royal family had once boasted hundreds of members each—now dwindled down to a handful.
For an immortal family, they knew death so well.
Trehan was the last born to the House of Shadow, the assassin arm of the family. Though he was a potential contender for the crown—along with four of his lethal cousins—he had no real aspiration to seize it. A quiet loner by nature, he loathed spectacle and attention, was content to blend into the shadows.
He only wanted to perform his duty. For nearly a millennium, he’d been the enforcer of law, a merciless assassin.
As his long-dead father had oft told him, “You are the sword of the kingdom, Trehan. Dacia will be your family, your friend, your mistress, the grand love of your life. That is your lot, Son. Want for nothing else. And you will never be disappointed.”
Trehan had once foolishly entertained secret hopes, but he’d eventually embraced his father’s teachings. As was logical.
I want for not...
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State of Fear

State of Fear

Michael Crichton

His usual formula--three parts thrills and spills to one part hard science--to a less appetizing concoction that is half anti-global warming screed and half adventure yarn. This adds a mission impossible element to Wilson's narration: how to make pages of research interesting enough to hold the listener's attention until hero and heroine face their next peril. Unfortunately, Wilson approaches the statistical information like a newscaster communicating via Teleprompter. This earns him an A-plus for elocution and timbre, but a more average grade when it comes to dramatic interpretation. Consequently, the scientific material that Crichton spent three years researching seems even more copious in audio format than in print. And it's certainly much harder to flip past. Wilson is more successful in handling conversational passages, employing accents and adding subtle touches to various voices--a cynical tone for the hero, who's a mildly hedonistic corporate lawyer, and an edgier, less patient attitude for the beautiful, ready-for-anything heroine. As they hot-foot it around the globe, assisting an Indiana Jones-like MIT professor in thwarting evils perpetrated by a mass-murdering environmentalist, Wilson stirs up a little suspense by speaking faster and more energetically. But the book's abundance of statistics would slow any narrator's momentum, and Wilson is no exception.
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
Tales From the Shadowhunter Academy

Tales From the Shadowhunter Academy

Cassandra Clare | Robin Wasserman | Maureen Johnson | Sarah Rees Brennan

The New York Times and USA TODAY bestselling collection of short stories chronicling the adventures of Simon Lewis as he trains to become a Shadowhunter is now available in print for the first time with ten brand-new comic illustrations!Simon Lewis has been a human and a vampire, and now he is becoming a Shadowhunter. The events of City of Heavenly Fire left him stripped of his memories, and Simon isn’t sure who he is anymore. So when the Shadowhunter Academy reopens, Simon throws himself into this new world of demon-hunting, determined to find himself again. Whomever this new Simon might be. But the Academy is a Shadowhunter institution, which means it has some problems. Like the fact that non-Shadowhunter students have to live in the basement. At least Simon’s trained in weaponry—even if it’s only from hours of playing D&D. Join Simon on his journey to become a Shadowhunter, and learn about the Academy’s illustrious history along the way, through guest lecturers such as Jace Herondale, Tessa Gray, and Magnus Bane. Written by Cassandra Clare, Sarah Rees Brennan, Maureen Johnson, and Robin Wasserman, these moving and hilarious short stories are perfect for the fan who just can’t get enough of the Shadowhunters.
The Andromeda Strain

The Andromeda Strain

Michael Crichton

Amazon.com Review
Some biologists speculate that if we ever make contact with extraterrestrials, those life forms are likely to be--like most life on earth--one-celled or smaller creatures, more comparable to bacteria than little green men. And even though such organisms would not likely be able to harm humans, the possibility exists that first contact might be our last.
That's the scientific supposition that Michael Crichton formulates and follows out to its conclusion in his excellent debut novel, The Andromeda Strain.
A Nobel-Prize-winning bacteriologist, Jeremy Stone, urges the president to approve an extraterrestrial decontamination facility to sterilize returning astronauts, satellites, and spacecraft that might carry an "unknown biologic agent." The government agrees, almost too quickly, to build the top-secret Wildfire Lab in the desert of Nevada. Shortly thereafter, unbeknownst to Stone, the U.S. Army initiates the "Scoop" satellite program, an attempt to actively collect space pathogens for use in biological warfare. When Scoop VII crashes a couple years later in the isolated Arizona town of Piedmont, the Army ends up getting more than it asked for.
The Andromeda Strain follows Stone and rest of the scientific team mobilized to react to the Scoop crash as they scramble to understand and contain a strange and deadly outbreak. Crichton's first book may well be his best; it has an earnestness that is missing from his later, more calculated thrillers. --Paul Hughes
Product Description
The United States government is given a warning by the pre-eminent biophysicists in the country: current sterilization procedures applied to returning space probes may be inadequate to guarantee uncontaminated re-entry to the atmosphere.
Two years later, seventeen satellites are sent into the outerfringes of space to "collect organisms and dust for study." One of them falls to earth, landing in a desolate area of Arizona.
Twelve miles from the landing site, in the town of Piedmont,a shocking discovery is made: the streets are littered with the dead bodies of the town's inhabitants, as if they dropped dead in their tracks.
The Da Vinci Code

The Da Vinci Code

Dan Brown

SUMMARY: While in Paris on business, Harvard symbologist Robert Langdon receives an urgent late-night phone call: the elderly curator of the Louvre has been murdered inside the museum. Near the body, police have found a baffling cipher. While working to solve the enigmatic riddle, Langdon is stunned to discover it leads to a trail of clues hidden in the works of Da Vinci -- clues visible for all to see -- yet ingeniously disguised by the painter.Langdon joins forces with a gifted French cryptologist, Sophie Neveu, and learns the late curator was involved in the Priory of Sion -- an actual secret society whose members included Sir Isaac Newton, Botticelli, Victor Hugo, and Da Vinci, among others. In a breathless race through Paris, London, and beyond, Langdon and Neveu match wits with a faceless powerbroker who seems to anticipate their every move. Unless Langdon and Neveu can decipher the labyrinthine puzzle in time, the Priory's ancient secret -- and an explosive historical truth -- will be lost forever.THE DA VINCI CODE heralds the arrival of a new breed of lightning-paced, intelligent thriller…utterly unpredictable right up to its stunning conclusion.
The Fourth Estate

The Fourth Estate

Jeffrey Archer

SUMMARY:
The world's most powerful newspaper barons - which of them will triumph? At first glance, Richard Armstrong and Keith Townsend seemed to have little in common. One was the son of an illiterate peasant, who emerged from the most backward corner of a Europe ravaged by a bitter war. The other was raised in a mansion on the far side of the world while the war was just another piece of news. One was a hustler, a thief, ready to change even his identity, if it would gain him a momentary advantage. The other was the scion of a well-known family, groomed for a public role, a rebel who didn't care if anyone approved of what he got up to. One craved wealth, recognition, status. The other quickly discovered that real power comes from anonymity. But they did have one thing in common. Both of them were gamblers. Both were prepared to risk everything in their battle to control the biggest newspaper empire in the world.